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	<id>https://k2.ixota.com/index.php?action=history&amp;feed=atom&amp;title=Pathfinder%2FPathfinder_vs_DnD</id>
	<title>Pathfinder/Pathfinder vs DnD - Revision history</title>
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	<updated>2026-06-26T18:51:18Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://k2.ixota.com/index.php?title=Pathfinder/Pathfinder_vs_DnD&amp;diff=5658&amp;oldid=prev</id>
		<title>Kenneth: /* Feats, Feats, Feats */</title>
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		<updated>2020-07-16T21:33:56Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Feats, Feats, Feats&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Higher Levels ==&lt;br /&gt;
&lt;br /&gt;
Pathfinder goes up to level 30, DND goes up to level 20.&lt;br /&gt;
&lt;br /&gt;
Pathfinder Monster ACs can be much higher.  DnD tends to flatten the attack values.&lt;br /&gt;
&lt;br /&gt;
== Critical/Fumble ==&lt;br /&gt;
&lt;br /&gt;
Pathfinder.  The Degrees of Success in Pathfinder are different.  A roll of 10 over DC is considered a critical success.  A roll of 10 under DC is considered a critical fail (fumble).&lt;br /&gt;
&lt;br /&gt;
== Flanking ==&lt;br /&gt;
&lt;br /&gt;
+2 flanking bonus&lt;br /&gt;
&lt;br /&gt;
&amp;quot;When making a melee attack, you get a +2 flanking bonus if your opponent is threatened by another enemy character or creature on its opposite border or opposite corner.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Action Economy ==&lt;br /&gt;
&lt;br /&gt;
Pathfinder uses a 3 action per turn mechanic.  DnD uses a Move/Action/Bonus Action mechanic.&lt;br /&gt;
&lt;br /&gt;
Pathfinder characters take a -5 penalty to each successive attack in a round&lt;br /&gt;
&lt;br /&gt;
== Saving Throws ==&lt;br /&gt;
&lt;br /&gt;
Pathfinder has three saving throws: Fortitude, Reflex and Will&lt;br /&gt;
&lt;br /&gt;
== Advantage/Disadvantage ==&lt;br /&gt;
&lt;br /&gt;
Pathfinder has no Advantage/Disadvantage mechanic.  Status effects inflict numeric penalties&lt;br /&gt;
&lt;br /&gt;
== Diagonal Movement ==&lt;br /&gt;
&lt;br /&gt;
Pathfinder has a diagonal movement penalty (geometry is real).  DnD has free movement through diagonals.&lt;br /&gt;
&lt;br /&gt;
== Feats, Feats, Feats ==&lt;br /&gt;
&lt;br /&gt;
Feats are big important character advancement mechanic in Pathfinder&lt;br /&gt;
&lt;br /&gt;
=== Cleaving Finish ===&lt;br /&gt;
&lt;br /&gt;
A feat&lt;br /&gt;
&lt;br /&gt;
When you strike down an opponent, you can continue your swing into another target.&lt;br /&gt;
&lt;br /&gt;
== Refs ==&lt;br /&gt;
&lt;br /&gt;
[https://rpg.stackexchange.com/questions/165473/what-are-the-major-differences-in-style-and-system-between-dd-5e-and-pathfinder]&lt;br /&gt;
[https://www.dungeoncrate.com/dungeoncrateblog/2019/10/15/converting-from-5e-to-pathfinder-and-back#:~:text=In%20fact%2C%205e&amp;#039;s%20numbers%20tend,to%20get%20its%20Pathfinder%20equivalent.]&lt;br /&gt;
[https://rpg.stackexchange.com/questions/156621/does-pathfinder-2e-have-more-in-common-with-dd-5e-than-it-does-with-pathfinder]&lt;br /&gt;
[https://www.reddit.com/r/Pathfinder2e/comments/ck985d/how_is_pf2_different_from_5e/]&lt;br /&gt;
&lt;br /&gt;
== keywords ==&lt;/div&gt;</summary>
		<author><name>Kenneth</name></author>
		
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